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kagami.bg/deca · children's library · class pack · machine-readable viewVERIFIED 2026-10-03 · AI-assisted: yes · reviewer: awaiting teacher and psychologist
IDENTITY
id
DB-MD-klas · Class pack: Grandma and Grandpa's Machines (BG: Пакет за класа: Машините на баба и дядо)
track
MD · Grandma and Grandpa's Machines · lessons DB-MD-01 … DB-MD-07
level
Explorer, Tinkerer, Creator · grades 4–6
duration
three plans of 45 min; each lesson 10–15 min on screen + about 10 min without a screen
audience
teacher, club leader, librarian (adult)
school link
none claimed; usable in the form teacher's period and interest activities (Ordinance No. 13/2016, Arts. 11–12) as extra reading
publisher
East Accelerator Foundation (Фондация „Източен Акселератор“) · host: kagami.bg
access
free · no account · no data collected · printable A4
trust
VERIFIED 2026-10-03 · AI-assisted: yes · reviewer: awaiting teacher and psychologist
versions
bg: /deca/klas/md.html · en: /en/deca/klas/md.html
LEARNING OBJECTIVES
STRUCTURE
SAFETY
NEXT

Lessons: /en/deca/DB-MD-01_mashinata-na-dyado.html … DB-MD-07_radioto-u-baba.html · next track: DB-IS-01 What Is a Sensor? · library start: /en/deca/index.html

SOURCES · LICENCE
TAGS
teacherlesson-plan45-minutesgrades-4-6retro-computersvacuum-tube-to-chipold-radiounpluggedworksheetsprintablebgen
CLASS PACK · track MD · for a teacher, club leader or librarian

Grandma and Grandpa’s Machines: a class pack

7 lessons · 3 plans of 45 minutes · 7 printable worksheets · safety · free, CC BY-SA 4.0
⏱ each lesson: 10–15 min on screen + about 10 min without a screen (per the parent guides)

1. Overview: the lessons in the track

IDLessonLevelGradesFor parents
DB-MD-01Grandpa’s Machine: Pravetz and the 8-bit WorldExplorer4–5parent guide
DB-MD-02IBM and Pravetz: Two Machines of One EraTinkerer5–6parent guide
DB-MD-03Why Do All Computers Look Alike? StandardsTinkerer4–5parent guide
DB-MD-04The Singing Tape: How Games Were LoadedExplorer4–5parent guide
DB-MD-05A Machine Museum in the ClassroomCreator5–6parent guide
DB-MD-06From the Valve to the ChipTinkerer5–6parent guide
DB-MD-07Grandma’s RadioCreator5–6parent guide

School curriculum link: none of the seven lessons claims one — this is extra reading. The lessons tell history and teach how a computer works; they do not replace a school subject.

2. What is in the pack

3. Where it fits in school

Under Ordinance No. 13/2016, health, civic and environmental education is delivered in an integrated way, in the form teacher’s period (Art. 11) and in interest activities in the full-day organisation (Art. 12). These two slots are the natural place for extra material; the library is the third. Here the subject is the history of computers, not one of those areas, and the lessons are not approved by the Ministry of Education — use them as extra reading at the teacher’s discretion. (Quoted from the original text, State Gazette No. 80/2016; later amendments have not been checked.)

Works without internet: the simulators are built-in code and save nothing; rooms without computers use the “no screen” options.

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 1/12
PLAN A · FORM PERIOD · DB-MD-01 · grades 4–5 · Explorer

Grandpa’s Machine: Pravetz and the 8-bit World

Goal

You will be able to tell what the Pravetz 82 is and write and run a two-line program on a simulator of an old computer.

Materials

a projector or one computer per pair (the simulator runs in the browser, no internet needed); paper and pencil; 4 paper strips per pair; the lesson and the parent guide.

Run of the lesson, minute by minute (the eight steps)

MinStepWhat you do
0–41 · RememberRead the goal. Three questions: the four jobs every computer does; which memory forgets when the power goes off; what a bit is. Children think first, then you open the answer.
4–102 · StoryWhy “Pravetz”; what is inside the Pravetz 82 (6502 processor, 48 KB working memory, 12 KB ROM, 8-bit). Where sources disagree: 1982 or 1983; 1979 or 1980. The question: “Who wrote it, and how do they know?”
10–153 · Worked exampleInput → memory → processing → output: a line with a number is remembered, RUN runs it in number order. We number in tens.
15–254 · Try itPredict (PRINT without a number: instantly, waits for RUN, or an error?) → Run the green screen: 10 PRINT "ЗДРАВЕЙ", then RUN → Change: line 20 before line 10; insert line 15; “Switch off the power”. No names, addresses or phone numbers.
25–295 · No screenRead the three interview questions for a grandparent; children copy them to take home. Only if the older person would enjoy it; no photos or recordings without permission.
29–396 · Make your ownPaper strips 10–40 in pairs: shuffle them, put them in order by number and read them aloud like a “computer”. A fifth strip numbered 25 — where does it go?
39–437 · What I learned“Check yourself” — three questions. Skill badge “I run a program in old BASIC”: no points, no rankings.
43–458 · I have a questionQuestions on paper, for the teacher, or through a parent. Press “We did the lesson” (p. 12).

“No screen” option (room without computers)

Skip step 4. The teacher reads the story and writes the example on the board (10 PRINT "ЗДРАВЕЙ" → RUN). The time goes to the paper strips (step 6, up to 20 min): put them in order by number and read aloud like a “computer”; a fifth strip numbered 25. Questions aloud, by a show of hands.

How you will know it was learned

The child explains why, at RUN, the line with the smaller number runs first, and says what the working memory forgets when the power goes off. The badge is theirs once they write two numbered lines, run them and explain why they appear in that order.

A computer keeps its program as long as there is power. And you — what do you keep in your memory from Grandma and Grandpa’s stories? (a question to finish, not to grade)

Safety: do not open an old computer or television — an old picture-tube screen can hold dangerous voltage even when unplugged; if there is one at home, look from the outside only, with an adult. The simulator collects nothing.
VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 2/12
PLAN B · INTEREST CLUB · DB-MD-04 · grades 4–5 · Explorer

The Singing Tape: How Games Were Loaded

Goal

You will be able to explain how sound on a tape carries zeros and ones, and sing and read one letter.

Materials

computers or a projector with sound (optional), paper and pencil; one more person to be the “tape recorder” (in pairs); the A–H table on the board; the lesson and the parent guide.

Run of the lesson, minute by minute (the eight steps)

MinStepWhat you do
0–31 · RememberWhat a bit is and how many bits make a byte; what is forgotten when the power goes off; which things keep programs without power.
3–102 · StoryA game on tape: LOAD "", a steady tone, then a “screech”. Zero is a short, higher sound; one is twice as long and lower; the computer only measures how long each sound is. A check number at the end. About five minutes for 48 KB. Where sources disagree: the speed (1500 bits/s or 171 bytes/s) and which sound is zero.
10–153 · Worked exampleThe path of a letter: A → 65 → 01000001 → short, LONG, short, short, short, short, short, LONG → back into memory.
15–254 · Try itPredict → A. Sing a letter (switches; “Slowly”, then “Like a real tape”) → B. Catch the letter (secret letter A–Z) → Change (A and B; eight zeros against eight ones). Sound starts only after a click; “No sound” — blocks only.
25–335 · No screenLoading with voices in pairs: the “tape recorder” says “ee” = 0, “ooo” = 1 (first a steady “mmm”); the “computer” writes eight zeros and ones and finds the letter in the table. Swap roles; then three letters in a row.
33–406 · Make your ownYour own code with three bits per letter (A = 000 … H = 111). A three-letter word, e.g. BAG: 001 000 110. “Sing” it; bonus: say how many long sounds there are — that is how an error is caught.
40–447 · What I learned“Check yourself” — three questions. Skill badge “I read the zeros in sound”: no points, no rankings.
44–458 · I have a questionA question on paper or through a parent; “We did the lesson” (p. 12).

“No screen” option (room without computers)

The whole hour can run without a computer: step 4 is replaced by step 5. The teacher “sings” a letter (short “ee” and long “ooo”), the class writes zeros and ones and finds the letter in the table on the board; then swap roles in pairs. Nothing is switched on.

How you will know it was learned

The child explains that the tape carries sound and the computer turns it into zeros and ones; says which sound is 0 and which is 1 in our tape recorder and why more zeros means faster reading.

The computer waited about five minutes and never complained. And you — what is it like to wait for something good? (a question to finish)

Safety: the sound is quiet and starts after a click — turn the volume down; nothing is plugged into a socket; do not open an old tape recorder, computer or television, look from the outside only and with an adult.
VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 3/12
PLAN C · LIBRARY · DB-MD-05 · grades 5–6 · Creator

A Machine Museum in the Classroom

Goal

You will be able to write a short, clear label for an old object, explain it to someone else and set up a small exhibition.

Materials

3 objects per child or group — brought in advance, only with the owner’s permission (an old watch, radio, calculator, book with drawings); cards; pens; a table; optionally a computer for the generator; the lesson and the parent guide.

Run of the lesson, minute by minute (the eight steps)

MinStepWhat you do
0–31 · RememberWhat is written next to things in a museum; why we do not touch; is there something at home older than you. Answer in your head, then it is opened.
3–72 · StoryCommodore PET 2001, January 1977: keyboard, screen and (in the first models) a tape recorder in one box; 4 KB of memory. A good label is like a good story: short, with one detail.
7–123 · Worked exampleA label with five parts: name · when · what it does · interesting · a question for the visitor. What we do not write: phone, e-mail, address, a stranger’s full name, a photo of a person.
12–194 · Try itPredict (short or long label for 3rd grade?) → Run the generator (example “Commodore PET”, “floppy disk” or your own object) → Change: “for a younger child” mode, 25 words at most. Printing is on your own computer.
19–335 · No screenExhibition: 3 objects, a handwritten label for each. Rule: we look, we do not touch. The child is the guide and tells it without reading. Ask: “What was most interesting? What did you not understand?” — the label is corrected.
33–416 · Make your ownExplain to someone else: one object for two minutes, without reading. Make for someone: a small tour of three objects with labels for a younger child, grandma or grandpa. No money, no advertising, no personal data.
41–447 · What I learned“Check yourself” — three questions. Skill badge “I make labels and explain”: no points, no rankings.
44–458 · I have a questionA question on paper or through a parent; “We did the lesson” (p. 12).

“No screen” option (room without computers)

Skip the generator (step 4): labels are written by hand on cards, as in step 5; the Commodore PET example is read from the story.

How you will know it was learned

The label is short, with a name and a question, and no personal data. The child explains the object for two minutes and another person can retell it.

Every old object keeps the memory of people who used it. Who in your family learned something that you do every day? (a question to finish)

Safety: objects only with the owner’s permission; nothing valuable, fragile, sharp or hot, no medicines, documents or personal photos. Electrical devices — only unplugged and with an adult; they are not switched on, opened or taken apart.
VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 4/12
WORKSHEET · DB-MD-01 · Grandpa’s Machine: Pravetz and the 8-bit World

Grandpa’s Machine: Pravetz and the 8-bit World

Initials or a star: ☆   Grade:   (no name)

1. A program on paper

Write one line on each strip. Shuffle them, put them in order by number and read them aloud — like a computer.

10 PRINT ""
20 PRINT ""
30 PRINT ""
40 PRINT ""

Add a fifth strip numbered 25. Between which two strips does it go?

Which line runs first — the one with the smaller or the larger number?

Which memory forgets the program when the power goes off — the working memory or the storage?

2. Interview a grandparent (only if they would enjoy it)

If there is no grandparent nearby — another adult you know. If they do not remember or do not want to talk, stop and say thank you. Do not photograph or record without permission. The story is not posted online.

Did you see a computer when you were little? Where was it and what did people do with it?

What was it called? What did the screen and the keyboard look like?

Have you heard of Pravetz? Where did you come across it?

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 5/12
WORKSHEET · DB-MD-02 · IBM and Pravetz: Two Machines of One Era

IBM and Pravetz: Two Machines of One Era

Initials or a star: ☆   Grade:   (no name)

1. A timeline

Draw a straight line across the sheet (easier with two A4 sheets taped together) and divide it into four parts: 1981 · 1983 · 1984 · 1985–86. Place:

Colour all machines with an 8088 processor in one colour. Which are they?

Which one stays uncoloured?

2. Invent two machines of your own

Name: Year:

Processor: Memory:

Name: Year:

Processor: Memory:

What must be the same for one game to run on both?

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 6/12
WORKSHEET · DB-MD-03 · Why Do All Computers Look Alike? Standards

Why Do All Computers Look Alike? Standards

Initials or a star: ☆   Grade:   (no name)

1. Plug hunt — looking only

We only look. Wall sockets are not touched and nothing is put into them, even if they are off. We look only at devices and cables that are not plugged in. We open nothing. Always with an adult.

What the end of the cable looks like (draw it)How many I found

Which kind is the most common?

Draw the wall socket from memory (looked at from a distance):

2. Three funny devices and one common end

Invent three devices (for example a kettle for dolls, a lamp for a hamster, a clock for fish): · ·

Draw one common cable end for all of them:

What must the makers agree on? Shape: Power: Language:

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 7/12
WORKSHEET · DB-MD-04 · The Singing Tape: How Games Were Loaded

The Singing Tape: How Games Were Loaded

Initials or a star: ☆   Grade:   (no name)

1. You are the computer

Listen to eight sounds (“ee” = short, 0; “ooo” = long, 1) and write the zeros and ones. Then find the letter in the table.

1: letter:

2: letter:

3: letter:

ABCDEFGH
0100000101000010010000110100010001000101010001100100011101001000

2. My tape for three letters

ABCDEFGH
000001010011100101110111

My three-letter word (between A and H):

Its code:

“Sing” it to another person: first a steady “mmm”, then a short “ee” for 0 and a long “ooo” for 1.

Bonus — the check number. Long sounds I sang: My friend counted: Same? ☐ yes ☐ no

3. In your own words

Why did a 48 KB game take about five minutes to load?

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 8/12
WORKSHEET · DB-MD-05 · A Machine Museum in the Classroom

A Machine Museum in the Classroom

Initials or a star: ☆   Grade:   (no name)

1. A label for an object

We do not write on the label: phone, e-mail, address, a stranger’s full name, a photo of a person. Keep it short, in words a younger child understands.

Name:

From when (a year or “around”):

What it does:

Interesting:

Question for the visitor:

Name:

From when (a year or “around”):

What it does:

Interesting:

Question for the visitor:

2. Explain to someone else

The object I chose: I explained it to (a role, not a name):

What will they repeat to someone else?

3. Make for someone

Who the tour is for (a younger child, grandma, grandpa):

Three objects: · ·

What would they change, in their opinion?

No money, no advertising, no personal data. Objects only with the owner’s permission.

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 9/12
WORKSHEET · DB-MD-06 · From the Valve to the Chip

From the Valve to the Chip

Initials or a star: ☆   Grade:   (no name)

1. The timeline

The cards are: vacuum tube · transistor · integrated circuit · Intel 4004 (the first microprocessor) · today’s chip. Put them in order from the oldest to the newest and write the year (or “around”).

OrderWhich cardYear
1
2
3
4
5

What do the tube, the transistor and the chip have in common?

2. How much space? — no screen

The box is “the tube”, the empty matchbox (no matches) is “the transistor”, the grain of rice is “the chip”. These are not the real sizes — just a model. Keep the rice away from very small children.

All three switch. What changes from the box to the grain?

I measured the grain: length mm × width mm ≈ mm². The Intel 4004 die is about 12 mm².

3. A calculation about space

ENIAC took up about 28 m², and the 4004 die is about 12 mm². 28 m² = mm². Then: ÷ 12 ≈ .

Being honest about the calculation: we compare only space, not power — the two machines are not equally powerful.

4. Explain to someone else · Make for someone

I told the road from the valve to the chip in three sentences to (a role, not a name): They retold it: ☐ yes ☐ no

I made a timeline with four small cards (tube · transistor · integrated circuit · chip) for ☐ a younger child ☐ grandma ☐ grandpa. What would they change?

No money, no advertising, no personal data. Safety: an old radio or television is not opened, not switched on and not taken apart — even when unplugged. We look only from the outside and only with an adult.

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 10/12
WORKSHEET · DB-MD-07 · Grandma’s Radio

Grandma’s Radio

Initials or a star: ☆   Grade:   (no name)

1. A talk with grandma or grandpa (only if they would enjoy it)

Ask gently: “Would you like to tell me about the radio you had when you were little?” If the answer is “no” — say thank you and stop. If there is no grandparent nearby or they have no such radio — you can ask another adult or draw a radio from a picture in a book. Write down only the answers, not the names. Do not push anyone to tell more than they want.

Where did the radio stand?

What did you listen to most?

What was the best thing?

2. A plate for a radio

We do not write on the plate: names of people, an address, a phone number, an e-mail, a photo of a person.

Name (what it is: “valve radio”, “small radio”):

Year (a year, “around” or “not sure exactly”):

Where it is from (no address and no name of a person):

What it played: ☐ news ☐ music ☐ stories ☐ sport ☐ the weather

Memory (one short one, no names):

Check: ☐ it has a name ☐ it has a year or “not sure exactly” ☐ it says where it is from ☐ it says what it played ☐ it is short ☐ it has no personal data

I read the plate to grandma or grandpa and asked: “Was it like this?” ☐ I fixed it ☐ it was right

3. Explain to someone else · Make for someone

I told about the radio (what it was, what it played, why people listened to it) to (a role, not a name): What will they repeat to someone else?

I made a plate for ☐ grandma ☐ grandpa ☐ a younger child — for their radio or for an invented one. What would they change?

No money, no advertising, no personal data. Safety: an old radio is looked at from the outside only — it is not opened and not switched on; even when unplugged, there are parts inside that keep electricity. A heavy or fragile radio is moved only by an adult.

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 11/12

Safety, counting and licence

4. Safety (per the library’s framework)

If something frightens you — tell an adult you trust.

Who to contact (Bulgaria): 116 111 · 124 123 (safenet.bg) · 112

5. Counting without tracking: “We did the lesson”

We do not ask who used the pack. The button for each lesson adds +1 to a combined counter (day × lesson), with no names, addresses or identifiers. Write the number of children, the grade and the town on paper for yourself — they are not sent anywhere.

I ran: DB-MD- · children: · grade: · town:

DB-MD-01 · Grandpa’s Machine: Pravetz and the 8-bit World

DB-MD-02 · IBM and Pravetz: Two Machines of One Era

DB-MD-03 · Why Do All Computers Look Alike? Standards

DB-MD-04 · The Singing Tape: How Games Were Loaded

DB-MD-05 · A Machine Museum in the Classroom

DB-MD-06 · From the Valve to the Chip

DB-MD-07 · Grandma’s Radio

6. Licence and publisher

The pack and the lessons are under CC BY-SA 4.0: you may share and adapt them, crediting the author and keeping the same licence. The facts in the lessons are retold from Wikipedia (CC BY-SA 4.0), Sinclair Wiki (CC BY-SA 3.0, in DB-MD-04), the pravetz.info virtual museum, A.Museum (© amuseum.bg — facts only), EUR-Lex, the Nobel Prize site (nobelprize.org) and Computer History Museum (in DB-MD-06) and Radio Bulgaria / BNR (in DB-MD-07); details are in the “Sources” section of each lesson. Apple, ZX Spectrum, Sinclair, Oric, IBM, Intel, Texas Instruments and Fairchild are company names and trademarks of their owners; “Pravetz” is a brand name — they are mentioned only to make clear which machine is meant.

Publisher: East Accelerator Foundation · host: kagami.bg (KAGAMI Ltd.) · free, no ads.

VERIFIED · 2026-10-03 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0 · p. 12/12