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PARENT GUIDE · DB-IB-23

Is It Really Free? In-Game Purchases and Tricky Buttons

Path: Internet & Safety · Level: Tinkerer · Age: 10–12 (grades 5–6)
⏱ lesson 15 min on screen + 15 min together without a screen · 🧺 paper tokens, slips, a box

1. What your child learns and why

Your child plays an invented game with invented coins and sees five ways a game can nudge towards a purchase: a clock, a glowing button, a surprise box, “everyone is buying” and coins instead of money. They turn coins into an invented price and make a family rule: a pause, a question to an adult and the price in real money. Everything is invented — nothing is bought.

2. Three questions for dinner

3. 15 minutes together without a screen — the surprise shop

  1. Cut out 10 paper tokens and draw small prizes on slips (some the same). Put them in a box.
  2. One surprise costs 3 tokens. After the third draw count the tokens and the prizes. How often did the same one repeat?
  3. Talk: what makes you want one more draw? What do we do to stop? Write down the family rule.

4. What success looks like

5. Common difficulties

Say: “It is not embarrassing to ask.” You don't need to know all the answers; find out together.

6. Safety

The lesson has no real payments, registrations or links to shops; the game and the prices are invented and no real games are mentioned. Payments and parental controls belong to the adult. If something worries your child — they should tell an adult they trust. For you: on 21 March 2025 the network of national consumer protection authorities, coordinated by the European Commission, adopted key principles for clear and transparent use of virtual currencies in online games (European Commission — Consumer Protection Cooperation (CPC) Network, read 2026-11-02).

Who to contact (Bulgaria): 116 111 · 124 123 (safenet.bg) · 112

7. Where to go next

Next lesson: coming soon (DB-IB-24, if added) — otherwise see DB-IL-01 “Beaver Tasks”. Previous: DB-IB-22 (coming soon). For age ratings and game requirements: DB-RK-08 “Installing a Game”.

You don't need to know the answer. Say: “Let's find out together.”

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Lesson: kagami.bg/en/deca/DB-IB-23_bezplatno-li-e-naistina.html · BG: kagami.bg/deca/DB-IB-23_bezplatno-li-e-naistina.html
VERIFIED · 02.11.2026 · AI help: yes · reviewer: awaiting teacher and psychologist · East Accelerator Foundation · free · licence CC BY-SA 4.0